Abstract
Different light source angle will produce different shadow effects. However a lot of software that is developed only involves a small source of static light. This creates will create different shadows. A part from that there are also softwares that create differents type of shadow effects depending on the light source. However those software are not interactive because it uses other softwares to create the shadow effects.This results in increase in cost and requires a lot of energy and time. This problem could be solved by develop a software that combines the light source interactive concept by doing 3D geometric object modeling as reference. This method of modeling is done by polygon mesh technique and shadows are produced by mathematical calculations. Location input and different interactive light source is also prepared to show clearly the effects of different shadows.
Website : http://ir.fsksm.utm.my/1349/
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