Abstract
          Network computer games have a big potential this days. Despite that,
 network computer gaming development in our country is still not as advanced as in
 other countries. Therefore, the purpose of this project is to build a network computer
 game prototype using LAN. The development process consist of two main parts
 where in the first part a prototype engine for a battle tank game is build. For the
 second part is the development of LAN network module. By integrating the LAN
 network module with the prototype game engine, a network computer game using
 LAN is archived. Hopefully, this project will be a great help to others in this field
 and cm contribute to our nations gaming industry development.
Website : http://ir.fsksm.utm.my/3628/
 
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