Abstract
          As the game industry is going forward to the real-time, 3D and network
 generation,maybe it seems to be outdated,but this project is to propose a refreshness
 with a game that is turn-based,2D (3D sprite), and stand alone for the players who
 are already feeling bored of 3D real-time games,and still appreciate the development
 of a 2D turn-based game. Not only because of this, but this project is also aim for a
 younger and female generation of user who can't really accept the spinning concept
 in real-time games.To strengthen the element of refreshness and turn-based,the
 development of this game is designed to be a multiple genre game which is a
 combination of board games and RPG (Roll Playing Game), and both are propose to
 be turn-based.The concept of board games in this project is on the walkthrough of
 the player's character. The walkthrough system for Snake & Ladder with a single
 dice is much alike with what is proposed in this project. On the other hand,the RPG
 concept is abstracted in the battle system and also level-ups ystem of the player's
 character. In Summary,this project is based on a linear storyline with the type of
 turn-based game which is formed by a double genre( board game and RPG).
Website : http://ir.fsksm.utm.my/569/
 
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