Abstract
          A method to find silhouette edges was used to produce pen and ink sketching
 illustration' The goal of this project is to render line drawing from 3D object using
 Raskar and Cohen two techniques. We then testing two method ; wire frame and
 Translated Back-facing to render the simple and complex 3D objects. Objective of this
 project is to develop a program to determine silhouette edges of polygon.and render with
 fill-polygon' For implementation, two method mentioned above were used to find
 silhouette edges from input data.geometry For the first method, it can produce uniform
 silhouette. While for the second method, sketch generated is more 
 live, 
 and non-
 uniform silhouette is produced. This methods were tested using two different objects
 which is simple model and complex model. From experiment, the result find that this
 method look more interesting with complex model instead of simple model such as
 cube.
Website : http://ir.fsksm.utm.my/3179/
 
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