Wednesday 24 April 2013

Mengesan Pinggiran Objek 3D Untuk Menghasilkan Ilustrasi Pen Dan Dakwat Dalam Non-Photorealistic


Abstract

          A method to find silhouette edges was used to produce pen and ink sketching illustration' The goal of this project is to render line drawing from 3D object using Raskar and Cohen two techniques. We then testing two method ; wire frame and Translated Back-facing to render the simple and complex 3D objects. Objective of this project is to develop a program to determine silhouette edges of polygon.and render with fill-polygon' For implementation, two method mentioned above were used to find silhouette edges from input data.geometry For the first method, it can produce uniform silhouette. While for the second method, sketch generated is more live, and non- uniform silhouette is produced. This methods were tested using two different objects which is simple model and complex model. From experiment, the result find that this method look more interesting with complex model instead of simple model such as cube.

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