Thursday 25 April 2013

Permodelan Objek Bumi Daripada Angkasa Lepas


Abstract

Procedural modeling and shading is an area active research and growing importance in computer graphics and animation.Procedural techniques have been used for many years to produce textures for objects. Realistics image , containing cloud and earth were now possible to create. In this project development, research how to create the modeling and the animation will be practical. Procedural techniques became an area of activer esearchi n computer graphics.And it will be as a good experience,because the animation of procedural models requires knowledge of both animation principles and the characteristicosf the procedural model.

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