Wednesday 24 April 2013

Fizik Dalam Permainan Komputer 3D


Abstract

          Physics library is a part of game engine. From this library, the physics elements arc combined together to ensure the movements being displayed are more realistic. However, the recent physics library does not implement the supposed physics law. Because of this, the maximum realism of movement are hardly to be achieved. This research is about physics library in game engine that exists and being used by game developers. In order to prove the importance in games, physics editor will be developed. The physics editor will be focused on projectile motion and physics theories that have been implementing. The main challenge in this project is the level of understanding in physics area and physics implementation in graphics application.

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