Wednesday 24 April 2013

Pembangunan Permainan 3D Berbentuk First-Person Shooter Menggunakan Enjin Permainan


Abstract

          Game engine become a common solution to develop a game because it make the development easy, reducing the cost and time. This project will develop a first- person shooter game which involves an aerial battle using Torque game engine. Torque is the most suitable game engine to develop the first-person shooter game. The models in this game are designed using 3D Studio Max while the game world is designed using the Torque Game Engine mission editor. TorqueScript programming language is used to run the game. The final result is a first-person shooter aerial battle game that has two levels.

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