Wednesday 24 April 2013

Penggunaan Rangkaian LAN Bagi Membangunkan Permainan Komputer Menggunakan XNA


Abstract

          Network computer games have a big potential this days. Despite that, network computer gaming development in our country is still not as advanced as in other countries. Therefore, the purpose of this project is to build a network computer game prototype using LAN. The development process consist of two main parts where in the first part a prototype engine for a battle tank game is build. For the second part is the development of LAN network module. By integrating the LAN network module with the prototype game engine, a network computer game using LAN is archived. Hopefully, this project will be a great help to others in this field and cm contribute to our nations gaming industry development.

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