Wednesday 24 April 2013

Arkitektur Enjin Permainan Mini 3D


Abstract

          Computer games are getting more popular. There's a lot of game genre in computer game industry. Game engine is needed in developing computer game. Problems that occur in developing game is to determine the architecture of game it self Developing library for game engine can solve this problem. This thesis will describe mostly about games, game engines and the architecture of game engine. The architecture of game engine is described in schematically. The system that developed for this project is about developing library where it is built to make interaction between each component become more easily and systematically. This library is developed using C and C++ languages. The advantage from this is that, it can be reused to developed different game genre. This project hopes to developed and makea simple game engine with several implementations that can be use in the future.

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