Wednesday 24 April 2013

Memodelkan Sehelai Kain Yang Mempunyai Kesan Renyukan


Abstract

          Cloth modeling with crumpled effect is one of the most challenging applications in the field of computer graphic. Based on this, a realistic cloth model and waving flag can easily be modeled. In the mean time, to achieve a realistic modeling effect, the collision detection element must be included. In this project, cloth modeling is done using the method introduced by Ng. et al. under the physical technique; whereas the collision detection used the triangle-triangle intersection technique, which is in the narrow-phase. The result of this project is a simulation of a piece of cloth that crumples, where the cloth can be seen in two (2) modes which are cloth in wireframe and cloth with texture.

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